Automotive
Sketching, surfacing, and clay modelling for concept and low-volume production vehicles, carrying a line from a 2D sketch to a full-size buck without losing its intent.
A multi-disciplinary practice spanning automotive design, product development, and physical fabrication, where every idea gets built, not just rendered.
01 Practice
Every project moves through the same loop (sketch, surface, test, build), whether it ends up on the road, on a shelf, or in someone's hand.
Sketching, surfacing, and clay modelling for concept and low-volume production vehicles, carrying a line from a 2D sketch to a full-size buck without losing its intent.
Visual identity, packaging, and product graphics: the language a product speaks before anyone has picked it up or turned the key.
Prototyping, CNC machining, and small-batch fabrication, where a concept stops being a render and becomes something with weight and tolerance.
02 Selected work